At this year’s Mutek, the series of A/V performances (as well as Amon Tobin’s bombastic stage spectacle) were notable for treating visuals with an extra gravity that isn’t often extended to VJs and A/V artists. Across the festival schedule, visuals were brought to the fore and rendered in pin sharp graphics.
Here's a clip of Purform, whose set was most collaborative, with the audio visual elements merged into a coherent package, where neither medium is the prime mover. It's this duo that got me to thinking about the effect of hi res visuals on the audio in an A/V show. Here, the monochromatic visuals were rendered across a three screen array.
The effect of these super hi-res visuals is a sort of synthesthetic illusion, whereby the audio is exaggerated because of the visuals. There's a phenomenon like this in consumer technology: people watching a higher resolution screen think that they are hearing better quality audio than those watching a lower resolution screen, even when the audio is identical. The same phenomena seemed to be happening in the context of the A/V shows too, particularly at Amon Tobin.
Tobin's stage set up was one of the centre pieces of the festival: 3D projection mapping onto a stage set constructed from giant white stacked cubes. The visuals run the gamut from abstract lights and animated graphics to Transformer-like robots and enormous spaceships in starry skies. The extravagance of this spectacle appeared to give the booming of the bass an extra dimension, and at the very least the sound for Tobin was noticeably better than for other artists in the same venue.
The AntiVJ/Murcof collaboration benefited from a similar synesthetic illusion: flexing, angular, monochrome noodles, designed to react according to the frequencies Murcof was pushing, stretched their vibrating coils into the foreground of the broad screen, gave the bass an extra dimension, feeling like it got deeper into my head. It reminded me of the the Lustmord show at Unsound Festival in Krakow last year (also performed at Unsound New York), where curling smoke trails spiralled into blackness.
Whether the brain's mixing up of good sound and good visuals is a real effect in A/V performances or not, generally speaking visual artists at Mutek were treated as legitimate acts alongside their musical collaborators. This doesn't happen often - one reason suggested to me has been that great audio visual shows are suspicious: the more paranoid among us immediately ask what the visuals are distracting us from in the music, like the card trick that distracts you from the fact you've had your wallet nicked. Are the bright lights just a diversion from what's going on somewhere else in our senses, or are we just too used to music being performed with little or nothing in the way of visuals to be comfortable with it being done really well?